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kodingbright

Grades 2–3 · Program guide

Code Explorer Program

A first, playful step into coding and AI, built for early readers.

Code.orgScratchAI Lab

Structure

4 levels · 48 classes

Each class

45 minutes, live

Duration

About 6 months

Format

1:1 or small group

Who it is for

Young beginners just starting out. Classes are short, visual and hands-on, using block-based tools made for early readers, with the teacher guiding every click.

Learning journey

4 levels, 48 live classes.

Every level has 12 classes, about 6 weeks at 2 classes a week. Each one ends with a project, a quiz and a certificate.

Inside every level

  • 9LessonsConcept first, then hands-on coding with the teacher.
  • 2Project classesBuild the level's project from plan to finished demo.
  • 1Quiz & showcaseA quiz, doubt clearing, and your child presents the project.
  1. Level 1 · Foundation

    Code.org · 12 classes

    Logic Foundations Sprint

    Thinking like a coder

    • Sequencing, events and loops
    • Variables and simple conditionals
    • First functions
    Level projectA mini game jam
  2. Level 2

    Code.org · 12 classes

    Creative Coding Sprint

    Build and fix your first games

    • Reading and fixing program flow
    • Debugging real Code.org games
    • Minecraft and Star Wars themed builds
    Level projectA fix-it arcade challenge
  3. Level 3

    Scratch · 12 classes

    Scratch Creator Sprint

    Build your first Scratch game

    • Sprites, costumes and coordinates
    • Operators, variables and loops
    • Game rules and scoring
    Level projectA full Snake game
  4. Level 4

    Code.org AI Lab · 12 classes

    AI Explorer Sprint

    How AI learns, explained simply

    • How AI makes predictions
    • Training data and bias
    • Teaching a model with examples
    Level projectAI for Oceans capstone
  5. Program complete

    AI & Coding Certificate earned

    Plus a KodingBright Certificate of Completion for every level along the way.

By the end

Your child will be able to

  1. 1Sequence instructions logically and spot patterns in problems
  2. 2Use loops, events and conditionals to control a program
  3. 3Build simple games and animations from scratch
  4. 4Understand how variables store and change information
  5. 5Recognise how AI makes predictions and uses data
  6. 6Present a finished project with confidence

Projects

Things they will build

Level 1 project

A mini game jam

Level 2 project

A fix-it arcade challenge

Level 3 project

A full Snake game

Level 4 project

AI for Oceans capstone

Every level includes

Nothing extra to buy.

  • 1:1 or small-group live online classes, every week
  • A structured, level-by-level curriculum, never improvised
  • Hands-on projects and activities in every session
  • Quizzes and challenges to lock in each concept
  • Monthly progress reports sent directly to parents
  • A KodingBright Certificate of Completion for every level

Try Code Explorer for free.

Sixty minutes, live, with the teacher who would stay with them. No payment, no card, no pressure.

Code Explorer · Grades 2–3

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